Thanks for the game!
I really liked the theme of time as a force of inevitable destruction and how it was conveyed through the chipping mechanic and events cards pile. As we played, a feeling of inevitable decay and desolation crept in: first the resources pile dwindled, then the shop got closed. I especially liked how after the shop was closed, all unused gold in my inventory has essentially became useless. This deprecation of a previously valuable resource made me feel a little melancholic.
I was not expecting the events deck to end so quickly, though. We had a setup for two players and I followed all the instructions step by step, and yet we never got to the 'endgame' phase, when you're supposed to resolve other person's events. In the end, none of us lost any statue parts, and that felt somewhat disappointing, considering one of the main themes of the titular poem being that of futility of man's actions in the face of time. I didn't felt that our preservation actions were all that futile. I guess if we were farming resources more aggressively from the shop and from the resources cards pile, instead of stealing them from each other, we could have depleted them earlier and that would have added us 2 more turns. But then again, this was not enough to evoke the kind of 'clinging to the edge' feeling that I was hoping for.
Special thanks for the soundtrack! It was a nice addition to the experience. I also like that the game was easy to print and setup, and rules are clear and simple. This all made game very accessible and helped me overcome my initial doubts regarding the format (I usually play digital games and never tried pnp before).